Nayru poured her wisdom onto the earth to give the spirit of law to the world.įarore's rich soul created all life forms who would uphold the law. They were Din, the goddess of power, Nayru, the goddess of wisdom and Farore, the goddess of courage.ĭin, with her strong flaming arms, cultivated the land to create the earth. After defeating the curse, but failing to save the Great Deku Tree, Link is told the origin of the world of Hyrule….īefore life began, before the world had formed, three golden goddesses descended upon the chaotic land of Hyrule. Link finds out that he has been summoned to attempt to save the Deku Tree from death after being cursed by an evil man. After searching the town for the Kokiri Sword, and finding enough rupees to buy the Deku Shield, Link is allowed to enter the presence of the Great Deku Tree. She explains that the Great Deku Tree has summoned him and there is no time to waste. After having an inexplicable dream, the game's hero, Link, is awakened by a guardian fairy named Navi. This is where the game begins, with the player as Link, a simple young boy living with the Kokiri tribe who are elf-like children that never grow up and can never leave the Kokiri Forest. Each Kokiri had his or her own guardian fairy, except one. The children of the forest, the Kokiri, lived with the Great Deku Tree. In the vast, deep forest of Hyrule, the Great Deku Tree served as the guardian spirit. The so-called "Z-targeting" system was subsequently adopted by numerous third-person action games. This is the first game to feature a lock-on targeting system whereby Link can circle around and direct his attacks at the targeted enemy. Because it was the first 3D game in the series, many innovations made their first appearance in the game play. There are dungeons with forest, fire, and water themes, for instance, and trademark weapons and items like the bomb and boomerang are also available. The Legend of Zelda series' first appearance on the Nintendo 64 brought many of the franchise's mainstays along with it. Ocarina of Time is the fifth game in the series and was developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64. It was the first Zelda game to be produced in 3D, and creator Shigeru Miyamoto was almost universally praised for smoothly transitioning Zelda into the 3D space and preserving the feel of the franchise. The Legend of Zelda: Ocarina of Time was released in Japan on November 21, 1998, and in North America two days later.
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